EUTM file information

018792768

BLOODLINES


November 10, 2022

Trademark Summary

The trademark application BLOODLINES was filed by Paradox Interactive AB, a corporation established under the laws of the Kingdom of Sweden (the "Applicant"). The application was published for oppositions on December 21, 2022, and it was registered by office on March 30, 2023 without any oppositions.

The application was filed in Swedish (English was selected as the second language).

Cancellation Proceedings

A total of undefined cancellation proceedings were initiated against the trademark registration in 2023.The first Cancellation was filed by Hainan Goat Network Technology Co.,Ltd (represented by Yaotian Chai) on January 2, 2024 and Final decision on costs – Request withdrawn.

Application for revocation or for a declaration of invalidity of the trademark registration was recorded on September 27, 2023. Decisions on applications for revocation or for a declaration of invalidity of the trademark registration was recorded on January 4, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software
    2. Games software
    3. Video games
    4. Computer software downloaded or downloadable
    5. Computer software publications downloadable
    6. Interactive entertainment software
    7. Animated cartoons
    8. Animated motion picture
    9. Films, recorded.
  • The mark was filed in class 16 with following description of goods:
    1. Printed matter
    2. Newspapers
    3. Books
    4. Comics
    5. Manuals
    6. Posters.
  • The mark was filed in class 28 with following description of goods:
    1. Electronic games
    2. Board games
    3. Figure games
    4. Card games
    5. Playing cards
    6. Toys
    7. Collectible toy figures
    8. Action figures
    9. Toy figures.
  • The mark was filed in class 41 with following description of goods:
    1. Providing online computer games
    2. Provision of information relating to electronic computer games provided via the Internet
    3. Production of video and computer games
    4. Publishing of interactive computer and video game software
    5. Entertainment services in the nature of video games
    6. Creating animated cartoons
    7. Creating animated motion pictures
    8. Television entertainment services
    9. Film production.