EUTM file information

019071590

Cyberbyte Gaming


August 26, 2024

Trademark Summary

The trademark application Cyberbyte Gaming was filed by Gustaf Perrault, a national of the Kingdom of Sweden (the "Applicant"). The application was published for oppositions on September 1, 2024, and still open for oppositions.

The application was filed in Swedish (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computers and computer hardware
    2. Computers
    3. Computer application software
    4. Sports betting applications
    5. Software
    6. Computer operating system software
    7. Software reliability software
    8. Management information system [MIS] software
    9. Computer graphics boards
    10. Work stations [computers]
    11. Software and applications for mobile devices
    12. Downloadable applications for use with mobile devices.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising and marketing
    2. On-line advertising and marketing services
    3. Publicity and sales promotion services
    4. Direct marketing
    5. Advertising
    6. Dissemination of advertising, marketing and publicity materials
    7. Online community management services.
  • The mark was filed in class 37 with following description of goods:
    1. Installation, repair and maintenance of computers and computer peripherals
    2. Repair or maintenance of computers
    3. Computer maintenance services
    4. Computer installation and repair
    5. Computer repair services
    6. Computer installation and maintenance services
    7. Installation, maintenance and repair of computer hardware
    8. Installation, maintenance and repair of computer network and information technology equipment
    9. Repair or maintenance of office machines and apparatus.
  • The mark was filed in class 41 with following description of goods:
    1. Instruction in the repair of computers
    2. Training services relating to the repair of computers
    3. Organization of competitions [education or entertainment]
    4. Organisation of competitions and awards
    5. Organization of competitions
    6. Administration [organisation] of competitions
    7. Organising of entertainment competitions
    8. Provision of information relating to esports
    9. Esports coaching
    10. Entertainment services relating to esports
    11. E-sports services
    12. Ticket information services for esports events
    13. Esports officiating.
  • The mark was filed in class 42 with following description of goods:
    1. Design and development of computer hardware and software
    2. Installation, repair and maintenance of computer software
    3. Technological services
    4. Development of computer hardware for computer games
    5. Development of computer game software
    6. Rental of computer game software
    7. Rental of computer software
    8. Rental of software for inventory management
    9. Rental of software for Internet access
    10. Rental of database management software
    11. Rental of software for data processing
    12. Rental of entertainment software
    13. Rental of application software
    14. Rental of computer programs
    15. Leasing of data processing systems
    16. Design and development of driver software
    17. Software design and development
    18. Design and development of computer peripherals
    19. Design and development of video game software
    20. Design and development of operating system software
    21. Design and development of Internet security programs
    22. Design and development of data processing systems
    23. Design, development and programming of computer software
    24. Design of computer hardware and software
    25. Design and development of computer hardware
    26. Development of computer hardware and software
    27. Advisory and information services relating to the design and development of computer peripherals
    28. Development of systems for the processing of data
    29. Development of systems for the transmission of data
    30. Development of systems for the storage of data
    31. Design of online social networking software
    32. Design and development of computer game software
    33. Hosting of interactive applications.